A selection of props and key interactive assets I built for Ratchet & Clank: Rift Apart.
This is just a small portion of the dozens of props, large and small that I modeled and textured for the game.
Ratchet & Clank: Rift Apart is a product of many talented people and their unique contributions and all work shown may have been touched by multiple different hands. The following people also share in the credits to bring these levels to completion.
Zaid Ahmed, Tom Breeden
Design: Jonathon Ballard, Joel Goodsell, Duncan Moore, Joel Usher, Grant Parker, Chris Sosnowski, Billy Parmenter, Adam Fenderson, Grant Parker, Josh Leman, Mark Stuart, Casey Smith
QA: Jordyn Holland, Natasha Lee Hooker, Kyp Maher, Jeremy Gonzagowski