Blizar Prime is a crystalline paradise of rare elements - or, at least, it was. In Dimension Robo, Emperor Nefarious discovered he could use this mineral to create a battery powerful enough to run his Universal Remote. To stop anyone else from getting their hands on this mineral, he destroyed the planet. Back in Ratchet's dimension, Blizar prime is a volcanic island paradise with the mineral still abundant.
I was a part of Blizar Prime from the very first blockout and was mostly responsible for the architectural building kit, the destroyed magboots, hero props, and a lot of world building and scene dressing across the very large level.
This planet took some very hard work and cooperation among a lot of departments and the shift to wfh and Covid only made it harder so I'm very proud of the environment, design, lighting, QA, and other teams responsible for bringing Blizar to you all.
Ratchet & Clank: Rift Apart is a product of many talented people and their unique contributions and all work shown may have been touched by multiple different hands. The following people also share in the credits to bring these levels to completion.
Zaid Ahmed, Tom Breeden
Yancy Young, Seth Faske
Design: Jonathon Ballard, Joel Goodsell, Duncan Moore, Joel Usher, Grant Parker, Chris Sosnowski, Billy Parmenter, Adam Fenderson, Grant Parker, Josh Leman, Mark Stuart, Casey Smith
QA: Jordyn Holland, Natasha Lee Hooker, Kyp Maher, Jeremy Gonzagowski