Tuebor - Environment Props

A selection of props I made for the game 3rd person action game Tuebor!
High Poly and Low Poly meshes were done in Maya, bakes in Handplane, and texturing was entirely in Quixel with some touchup in Photoshop.

Authored for Unreal Engine 4.
Presentation in Marmoset Toolbag 3.

Concepts by Franklin Chan